A downloadable game for Windows, macOS, and Linux

Takes the Player on a journey through a profound Abyss to find the source of a magic sickness that currently plagues the rest of the world.

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Sandfire is a singleplayer-action-adventure game with souls-like elements, 

inspired by games such as:  Shadow of the Colosses, Dark Souls, Castlevania, Gothic and Jak and Daxter.

Sandfire is still very early in development and made for fun by a solo indie dev within half a year.

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Social Media:

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Follow Sandfire on Twitter

Sandfire DevLogs on YouTube

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Update v0.1.2 -> v0.1.3:

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- completely reworked combat system,

- new Level: Distant Tower + added Elevator,

- added game menu

- newly added enemy [WIP],

- bug fixes

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Update v0.1.3 -> v0.1.4:

- new Area: Hub Area Remote Village

- improved Grass Shader

- Music and Sounds

- bug fixes


Sandfire Version 0.1.3 pre Alpha

Date: January, 2021

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Since there is much to improve, Feedback is very appreciated. To ease this you can fill this Formular

StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKmitt
GenreAdventure
Made withGodot
Tags3D, Fantasy
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Playstation controller
AccessibilityTextless

Download

Download
Sandfire_v0.1.4.exe 519 MB
Download
Sandfire_v0.1.4.x86_64 524 MB
Download
Sandfire_v0.1.4.zip 277 MB

Comments

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It was a very nice environment. I tried it on Linux. I would like to try the fighting mechanics as well. Good health is good. Of course, you need to do something for loading events. If you try to load it at once, it makes you experience a period of tension.

Hi, is this open source, or planning to be a paid game?

something doesn't have to be open source to be free

(+1)

Well. something that is open source is not necessarily free of charge either. Ardour for exemple. Or Armor paint.

Really cool. A lot of potential. Look forward to seeing more of this! 

(+1)

Just tested it on Linux and it worked pretty much flawlessly, including controlling it with my ps3 controller.

It did stutter a bit when initially walking, but that's usually to be expected with compiling shaders.

One quick thing to add would be a way to reverse the camera controls in the options menu.

Great work!

Thanks for the feedback, adding a reverse camera option should be no problem.